A Day in the Dark Tower

We were attacked by Coral Golems before we finished breaking through the outside wall. Thereafter we proceeded inside, through the front door, having cleansed a couple swarms through our impromptu opening. When we made our way to the top of the tower we found a and arcade device with an hour glass believed to control the portal with a two hour timer.

Once the top of the tower had been investigated, we descended it into a rancid tunnel, eventually reaching a chamber infested with a excrement construct. It eventually fled, unable to bear the brunt of our magic, but the damage was done. I had to touch the monk against his will to heal him and it took a blind eye and some encouragement from Peterson to do it.

Next we faced a trap chamber. When our rouge failed to disable half the traps, we burned our way out with acid and called it a night



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